experiment: E5_qd_vs_greedy seed: 20260704 n_replicates: 100 generations: 400 # Quality-diversity vs greedy selection (blueprint 2.5-E5). Modest grounding gives a true # stationary state (so items can be re-introduced); selection then shapes it. Greedy # (directional, fitness-proportional) drives toward the fittest items -> low H; qd (adds a # novelty bonus w_i ∝ f_i·p_i^{-alpha}) resists fixation -> higher stationary H. Sweep the # novelty exponent alpha. Prediction: qd holds higher stationary H (and tail survival) # than greedy at matched grounding. truth: K: 500 R: 1 tail: zipf zipf_s: 1.1 tail_frac: 0.5 tail_threshold: 1.0e-3 init: truth dynamics: n: 200 teachers: {K_T: 1, rho: 0.0, q: 1.0} grounding: {m: 10, policy: proportional} # g ~ 0.048, same for all arms selection: {mode: none, novelty_alpha: 0.0} remint: {enabled: false, period: null, H_gate: null} metrics: kl_floor: 1.0e-9 support_eps: 1.0e-9 sweep: - param: dynamics.selection.mode values: [none, greedy, qd] - param: dynamics.selection.novelty_alpha values: [0.5, 1.0, 2.0] output: dir: results/figS12_quality_diversity